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Reusable code or code from scratch? My take and the pitfalls I faced

Returning to the University after a year in industry, Imago alumni Nikitha reflects on what she learnt about being a productive software engineer during her time at Imago and how it helped her deliver reliable features fast.

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How playing Minecraft when I was 14 helped me on my first internship

Bozhidar reflects on his first experience with Imago and how he put long forgotten video game hosting skills to good use in a project to move a famous agile coaching game online.

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Working with clients, what to avoid and how to enjoy the journey

Working with clients is challenging but the rewards of delighting your client by developing software that really delivers on their needs make it worthwhile. Ingy reflects on her Imago summer project experience and draws some lessons for working with non-technical clients.

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Collaboration during a global pandemic – how the Supergen team operated this summer.

COVID-19. Need I say more? It’s totally changed how people work and will affect how workplaces operate for years to come. This article discusses how we, the Supergen team, worked together despite never meeting in person and being spread across different timezones. In order to function well as a team, all members should get along […]

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Q&A with Natalia, ex-Amazon

How does working for a student software company compare with working for a tech giant? Natalia has experienced both. She compares life as a developer at Amazon with her work for Imago this summer.